Trizbort is a simple tool which can be used to create maps for interactive fiction.
Over the years a number of styles have evolved for interactive fiction mapping. Trizbort focuses on creating maps in only one of these styles, as popularised by Infocom: labelled boxes for rooms, with lines connecting them.
Whether you're playing or writing interactive fiction, mapping can be invaluable. Trizbort is just one of many mapping tools for interactive fiction: I hope you find it useful, but you may want to check out the others too.
Features include:
* Not that smart.
** More or less cardinal. In fact Trizbort adds some decidedly non-cardinal points to make things easier.
Trizbort's documentation is now also open source, under the same license, at https://github.com/genstein/trizbort/tree/master/Docs.
Some people are working on forks of Trizbort: you may find them via GitHub or search the Interactive Fiction Community Forum.
Trizbort is now open source! The latest version is now 1.2.1 which is largely identical to 1.2 except for About box changes and the lack of a Donate window (which didn't seem quite right in light of the change, as that was donating to me personally). It is now licensed under the MIT License. You can now find the source code at http://github.com/genstein/trizbort.
Version 1.2 has been released. This is a major update to Trizbort. The full release notes are online, but most significantly:
Version 1.1 has been released. The full release notes are online, but most significantly:
Version 1.0.1 has been released, fixing a bug reported by several people which could cause Trizbort to use 100% CPU time even when idle. Trizbort tries quite enthusiastically to update its menu and toolbars to make sure everything is checked or greyed out as appropriate, and it was getting a little over zealous to say the least.
Click any thumbnail to view a larger image.
Spoiler Alert: Viewing these samples may spoil your enjoyment of the games involved. There are a lot of clues in the maps, to say the least.
The latest version of Trizbort is version 1.2.1 You can view the full list of changes here.
Trizbort v1.2.1 Zip File (328k) |
Trizbort requires the .NET Framework version 2 or higher to run. If you have a recent version of Windows you likely have this already.
If you have a previous version of Trizbort installed, you should uninstall it prior to installing the new version.
Trizbort v1.2 Installer (560k) | Trizbort v1.2 Zip File (290k) |
Trizbort requires the .NET Framework version 2 or higher to run. If you have a recent version of Windows you likely have this already.
If you have a previous version of Trizbort installed, you should uninstall it prior to installing the new version.
Unfortunately there is no Mac or Linux version of Trizbort at this time.
Some users have reported success running Trizbort under Wine using Mono.
Trizbort v1.2.1 is licensed under the MIT License.
Trizbort v1.2 and earlier are licensed under the Creative Commons Attribution-Non-Commercial-No Derivative Works 2.0 UK: England & Wales Licence.
Trizbort makes use of PDFsharp, copyright (c) 2005-2007 empira Software GmbH, Cologne (Germany).
Trizbort was created by Genstein in 2010 and 2011. Not a lot happened to it in 2012, but purportedly there are plenty of people using it right now.
Flames, questions, stylish maps for this page, and anything else vaguely related to Trizbort can be sent to this address.
Now that Trizbort is open source I am no longer accepting donations via this website. Please give to a charity of your choice instead. Thank you.